Nominee "Spiel des Jahres" 2015
In Colt Express, you play a “desperado”, who attacks a passenger train.
No mercy, no possible alliance: between the cars, on the train’s roof, bullets come from everywhere. The out-laws are injured. The Marshall patrols the train, thwarts the plans of the bandits. He is an additional threat in this extraordinary project.
Who will become the best gunslinger? Who will get the greatest part of the loot?
Each character has his own personality but, at the end of the day, they all have the same goal: to get the biggest slice of the pie in robbing the passengers.
A game goes in 5 rounds.
Each round, there are 2 steps:
programming actions by placing card on the top of the common pile
performing actions played during the first step.
One Event card is taken at the beginning of each round. It shows the number of turns there will be during the first step as well as the way the cards are to be played.
The possible actions are:
Move (from a car to the adjacent one inside the train or up to 3 cards on the roof)
Go up/down
Rob (take the loot from the passengers)
Shoot (give one of your bullet to an opponent, who is in the adjacent car inside the train, or within line of sight on the roof )
Punch (make an opponent move from your car to an adjacent car and make him loose a loot)
Move the Marshall. When he meets a bandit, the latter flees to the roof and receives a shoot (bullet from the Marshall).
The bullets
When a bandit is shot by another bandit or by the Marshall, his player gets a Bullet card. He adds this Bullet card to his Action cards deck. These cards are useless ; they set you back.
At the end of the game, each player counts his loot. The outlaw who shot the most becomes the gunslinger and wins $1,000. The richest outlaw wins the game.
The game takes place in a 3D train in which the bandits can move from one car to another, run on the roof, punch the other bandits, shoot them, rob the passengers, or draw the Marshal out of position. The train has as many cars as the number of players, and each car is seeded with gems, bags of loot or suitcases at the start of play.
6 cardboard Train Cars
1 cardboard Locomotive
7 wooden pawns (Bandits and Marshall)
6 Character sheets
132 cards (63,5x89mm)
32 Loot tokens
2 to 6 players
40 minutes
Suggested ages 10 and up
In familly or with your friends
Action programming
It may not be possible to ship very heavy items outside of the Mainland UK.
Released: 21 April 2015